Our Studio

We Develop Games with Creative Gameplay and Immersive Stories

Developing imaginative New Worlds

We try to be creative and original with our games. We use a combination of Unreal Engine and Blender for development.

We loved morel mushroom hunting growing up. We still do it every year. One of the greatest things about mushroom hunting is just being out in nature. We take a lot of photos while we are hunting which is how the game, Morels: The Hunt came about. We wanted to create that feeling of being out in nature, mushroom hunting, and photographing the beautiful environment around you into a game.

Building

immersive

stories

1

Good Value in Entertainment

We strive to create games that are fun at a reasonable price.

2

Available on Multiple Platforms

We are working to get our games on multiple platforms. We hope to eventually get our games on consoles.

3

We Offer Great Support

We try our best to respond to all emails and answer questions quickly and efficiently.

4

We Do Not Make FPS Games

There are enough violent FPS games out there. We strive to create safe, immersive games the whole family can enjoy.

Meet the team

Wes

Abrams

Game Development, 3d Modeler, Level Design, Lead Programmer, Web Design, VR

Derek

Abrams

Game Development, Lead Level Designer, 3d Modeler, Blueprints,,VR

Jason

Abrams

Game Developer, VR Design, Level Design, Business Development, Game Tester

Scroll to top